Every game world has surfaces players look at for hours: stadium boards, shop fronts, posters on a street corner. Treated as inventory, those surfaces can carry a brand without asking the player to stop.
| Where it sits | Inside the scene, rendered as a native asset. |
| Who sells it | The studio that built the world. |
| Who buys it | Brands and their media agencies. |
| How it is read | Delivery shown in real-time reporting. |
Gadsme is the platform that turns that space into buyable inventory. Learn more at gadsme.com.